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Metacritic airborne kingdom
Metacritic airborne kingdom









metacritic airborne kingdom

There are RTS elements in the resource gathering, as your city produces very little of what it needs to survive. Tilt too far and your citizens start to tilt along with it, and their quality of life is one of your most constant concerns.

metacritic airborne kingdom

You also have to balance the city itself put too much weight on one side and the whole thing tilts. You have to balance population, employment, lighting, storage, faith, propulsion, and lift as you expand your city. And while this is, at its core, a city builder, Airborne Kingdom borrows heavily from other genres. It's a fascinating experience, one that answers the question, "What if you could a built a city, and then take that city on adventures?" I didn't know that question even existed before sitting down with Airborne Kingdom, but I'm glad someone out there thought to ask it. That is a remarkable accomplishment, and for that alone, A Wandering Band deserves your attention. It's the first city builder to truly feel fresh and unique since Sim City appeared at the end of the 80s. It's a fascinating Airborne Kingdoms is a brilliant, well executed concept, and a joy to play, but it's also hindered slightly by technical issues. Airborne Kingdoms is a brilliant, well executed concept, and a joy to play, but it's also hindered slightly by technical issues.











Metacritic airborne kingdom